Grande Jenga Rules

(Sample)


Item Date Time
Location
Day/Time Mixed Friday 5:00 pm - 7:00 pm
Equipment
Referee(s)
Timekeeper

Match Structure: 

Game Point:.

Scoring:

Winning a Game:  be the last team to successfully remove and stack a block without causing the tower to fall.


The Details:

  • Teams flip a coin or Jenga piece to see who goes first
  • ? TEAMS MUST COUNT AND WRITE DOWN EACH ROW HEIGHT BEFORE FALLING FOR THE TIE-BREAK RULE IF ALL TEAMS WIN & LOSE 1 GAME
  • ? IF NO REMAINING PLAYS - THE TEAM UP LOSES MATCH - THERE ARE NO TIES

Setup:

  • Build the tower with 20 rows
  • Blocks must be set on the wider side only

Removing a Block:

  • On a player’s turn, they must remove one block from any layer below the highest completed layer.
  • Use only one hand to remove a block. You can switch hands but cannot use both hands simultaneously.
  • Players can touch blocks to find a loose one, but if they move a block out of place without removing it, they must fix it before continuing.
  • Teams must complete a move within 2 minutes.  If 2 minutes expire they must commit to a block and remove it or lose the game.

Stacking the Block

  • After removing a block, place it on top of the tower, perpendicular to the layer below.
  • Each move must remain standing for 10 seconds. 
  • The next player on the other team then takes their turn. Players on a team must rotate turns

Losing the Game

  • The player who causes the tower to fall loses the game.
  • After 10 seconds if the tower falls the team playing next loses the game even if they do not touch a block.

The 3 winning teams compete in Round Robin for Gold, Silver & Bronze